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Navstar
11-01-2007, 05:57 PM
I have a two part question. I have a flat 2D bitmap texture I'm wrapping around a sphere. As to be expected, there is extreme pinching at the poles and the there is X distortion around the equator.

So...

A) Is there a better, less distorted projection method for getting a flat image on a sphere?

B) Is there a way to "inverse pre-warp" my bitmap in Photoshop or After Effects so that when it is wrapped, the distortion is reduced or eliminated?

Cartesius
11-01-2007, 07:51 PM
Check out Spherical Mapping Corrector, a free Photoshop plugin by Richard Rosenman (http://www.richardrosenman.com/software/downloads/).

/Anders

Navstar
11-01-2007, 10:13 PM
Check out Spherical Mapping Corrector, a free Photoshop plugin by Richard Rosenman (http://www.richardrosenman.com/software/downloads/).

/Anders

Looks great (and free is always rad!), but it's Windows only. :(

Any Mac solutions?

Rantin Al
11-01-2007, 11:20 PM
Spooky. This is the first one I checked using Google. (Link) (http://www.maxoncomputer.com/tutorial_detail.asp?tutorialID=54&site=)

They seem to know what they are talking about. :D

HTH, cheers, Alan.

Primitiv
11-02-2007, 01:55 AM
Use the spherical tool in Photoshop. No need for plug-in.

Primitiv
11-02-2007, 02:32 AM
Use the spherical tool in Photoshop. No need for plug-in.

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11-02-2007, 02:32 AM
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