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View Full Version : Realtime Raytracing in max and Maya?


Sully
11-01-2007, 03:23 PM
Hi I was wondering if anyone has heard anything about realtime raytracing in any of Autodesks products as I believe they have bought a company recently that specialised in this? Is it something thats on the cards for there next release of max or maya?

carlberge
11-01-2007, 04:01 PM
They did by Opticore but they will not be able to reuse much code from theyer codebase.

Autodesk needs to rewrite a complete new application and also use new programming techneques to build a strong future "proof" application.

If Autodesk would do such a thing like a hybrid rendering application. Hybrid as in both realtime and offline rendering, then it will take about 200 people about three years to do this. Thats about $50-100 in investment. Thats a difficult descision for Autodesk since they will make a lot of money with the existing products(max and maya). Right now there isn't any other company, which I see, that could pull of this new Hybrid render Application.

However... Autodesk is already releasing more and more functions in Maya that are working in Realtime, however just to aid in your work.

//Carl

Kabab
11-02-2007, 12:20 AM
Actually Autodesk does have a brand new application completely on new architecture for realtime rendering, its called Showcase...

Its aimed at the design viz market...

My hunch is that the realtime raytracing tech from opticore will end up in here.

tbaypaul
11-02-2007, 01:25 AM
and get a load of the recommended hardware specs......that's where the realtime part is....

Kabab
11-02-2007, 01:52 AM
Runs like a dream on my Dell M90 and we are talking about 2.5 million polgyon models at 2k res.

Hezza
11-02-2007, 08:22 AM
Check out http://www.holomatix.com/products/rendition/about/

I tried the plug-in for maya and its pretty sweet, but maya 2008's IPR is pretty impressive these days anyway.

Sully
11-02-2007, 02:27 PM
Yeah I have used showcase 2007 and its very cool! but it doesnt appear to have realtime raytacing at the moment. So would it be safe to say that max and maya wont be having realtime raytracing in the near future? Ive been told that lightwave has some kind of realtime raytracing does anyone know anything about this? I have looked at bunkspeed which is a very cool little app but quite limited at the moment in terms of cross platform integration ( im suprised autodesk hasnt bought them out ot buy now!)

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