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Ech0
04-12-2003, 07:35 AM
here my main character hes going to be a part of a tribe where everyone hs a blind fold and is able to move through the tress and fight total blind folded heres the start of the model . ill add the blind fold soon and i will post my concepts

Ech0
04-12-2003, 03:02 PM
i need crits ill post more views but i need some kind of direction

Ech0
04-12-2003, 06:22 PM
crits comments

Ech0
04-12-2003, 06:27 PM
-

FrizzyCube
04-12-2003, 06:37 PM
Cool beans! I take it it supposed to be a guy? Do you have a more smoothed out render of it?

In my humble opinion I think the nose can be a tad bit narrower, unless you're aiming for bulky looking guy.

I'm looking forward to this progress, as it's similar to what I'm doing. (Well sorta.)

Ech0
04-12-2003, 07:25 PM
yea ill post some more smoothed versions and work on the nose

Ech0
04-12-2003, 07:29 PM
enjoy

bigbad
04-13-2003, 01:46 AM
Add a forehead. He looks neandertalish. Work on the nose too.

:wip:

Ech0
04-13-2003, 02:02 AM
ill work it some more but rember this is stylize some its almost realistics hes a forrest guy so he will look not completely chizzled but ill work on the nose and add some forehead

FrizzyCube
04-13-2003, 02:09 AM
You know.. I kinda like the way he's turning out really. Especially since this is a stylized sort of work. Do you have any rough sketches or 2d drawings you normally do?

DZL
04-13-2003, 02:35 AM
i like the style - if he's a forrest guy, it looks like you're going in the right direction - has some similarities to the eskimo modeling in "ice age". lets see some updates!

Ech0
04-13-2003, 06:58 AM
here ya go keep it coming guys

Ech0
04-14-2003, 06:24 AM
im almost ready to put blind fold on comments please

Ech0
04-14-2003, 06:29 AM
comments i fixed the head so it dosent slop

Ech0
04-14-2003, 08:37 AM
i used a plane and wraped it around if you have any other sugetion please shoot them my way if you have a better way i wanna hear that to ok comments crits ...

Ech0
04-14-2003, 08:39 AM
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Ech0
04-15-2003, 12:24 AM
ok i redid the blindfold from before instead I shift copied out the polygons around the eye in order to get the same features around the eye

BiTMAP
04-15-2003, 01:31 AM
perhaps model the folded cloth sepreatly, becuase its not supposed to follow the features of the face that much... a good example would be:This guy (http://www.cgtalk.com/showthread.php?s=&threadid=55657) Go check a looksi.

Ech0
04-15-2003, 03:56 AM
that really helps ill make those changes and re work the blind fold

Ech0
04-16-2003, 03:24 AM
ok i took bitmaps advice heres what i have so far but question how do i model in those folds is it just more cut pushing and pulling or something else

tell me what ya think so far

Ech0
04-17-2003, 04:03 AM
ok heres the new up date i help off on the blindfold to do the ear so hear it is im now going to start back on the blindfold it to is almost finished then on to the body

Ech0
04-17-2003, 04:09 AM
heres the side

BiTMAP
04-17-2003, 05:45 AM
kool work :) can't wait for the ever loved GI/FG renders :D

Ech0
04-17-2003, 01:58 PM
keeep posting those commenrs

Ech0
04-18-2003, 08:55 AM
wont post any more till moday going home from school for easter so comment pleasd e i will still be posting though

Ech0
04-18-2003, 08:59 AM
C&C please on how you think things are going the proportions for this model will be kinda weird ill post some reference pictures on monday

Ech0
05-03-2003, 09:14 PM
update on the body guys c&C are need ed

Ech0
05-03-2003, 09:18 PM
ok imstill working on the aceesories the paportions are getting to where i want them to be again rember this character is stylized soo im well aware that the head is kinda of big and the arems arelong but besides that how does it fit ill post close up shots for you guys so you can give me better crits ok cool

Ech0
05-03-2003, 09:22 PM
heses tha backside and back etc....

Ech0
05-03-2003, 09:26 PM
another veiw

Ech0
05-03-2003, 09:36 PM
enjoy

Ech0
05-03-2003, 09:37 PM
cheers

Ech0
05-03-2003, 09:39 PM
hands there big :)

Ech0
05-04-2003, 01:42 AM
i need feed back but no one responds what i got do here

hypercube
05-04-2003, 01:57 AM
I'm all for the exaggeration, should be cool when animated as well. The head is looking good and on-concept.

Seems like model-wise you're getting some very strange pinches and creasing in places though..plus there are sort of abrupt transitions between the exaggerated scales..ie the ankles don't flow into the feet, and the shoulders and chest seem to become instantly massive on top of the waist. I think it would help the 'flow' of the character to work on that. The thread is long gone I think, but there was a superhero character Stipen did a while back that had a great balance with a tiny body and large extremities..maybe can find it on his site. The superhero challenge is also a good read for exaggerated but balanced forms.

I think aside from that, an unsmoothed wireframe would help much more as far as looking at modeling issues, it's a bit confusing to mentally backwards-engineer from the smoothed version.

I have no idea about the replies thing, but it is a lot to deal with and hard for everyone to reply all the time. Sometimes too I'll find myself reading along a thread watching the progress and not realize no one's replied yet. :hmm:

At any rate, never give up, never surrender :beer:

Ech0
05-04-2003, 06:49 AM
i love stipens work along with fellahs there my inspiration along with pabaloz (spelling) cool thanks more to come

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