AdrianLazar
10-31-2007, 10:43 AM
Hi there!
I'm looking for a way to use a low rez object to deform a high-rez one. I need to make a t-shirt floating in water and i don't want to simulate the t-shirt because i think that will be very hard to setup and time consuming to simulate so i thought to make a grid for the simulation and then the t-shirt will be deformed by the grid.
I've tried using cage deform but with no luck. I remember that a long time ago when i was using 3dsmax there was a modifier called skin-wrap if i remember correctly that does just that.
Is there something similar in xsi?
Thanks!
I'm looking for a way to use a low rez object to deform a high-rez one. I need to make a t-shirt floating in water and i don't want to simulate the t-shirt because i think that will be very hard to setup and time consuming to simulate so i thought to make a grid for the simulation and then the t-shirt will be deformed by the grid.
I've tried using cage deform but with no luck. I remember that a long time ago when i was using 3dsmax there was a modifier called skin-wrap if i remember correctly that does just that.
Is there something similar in xsi?
Thanks!
