ph0t0n1st
10-31-2007, 09:57 AM
Hello everybody, this question still scratches my mind.
We have a organic model for example. And we done it in zbrush but we didnt topologize it. Is there just 1 correct topology what depends on muscle structure? Or if i just make good topology at deforming areas is that enough? You know retopologize tool of zbrush you got the shape but u can make 2-3topology style what is similar to muscular topology flow.
all answers are welcome:)
We have a organic model for example. And we done it in zbrush but we didnt topologize it. Is there just 1 correct topology what depends on muscle structure? Or if i just make good topology at deforming areas is that enough? You know retopologize tool of zbrush you got the shape but u can make 2-3topology style what is similar to muscular topology flow.
all answers are welcome:)
