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sacreael
10-30-2007, 07:41 PM
Hello there. Does anybody know how to make an 'emitter' emit particles on a mesh while following a pattern? For example, I want a mesh to emit particles from its top most vertices down to the bottom. I know that animating the mesh could work but I am looking for a better way, which is to somewhat create a map or something for it to follow instead.

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10-30-2007, 07:41 PM
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