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View Full Version : Coyote, Interstate Outlaws, Kirill Kuzin (3D)


TAURUSX
10-29-2007, 08:23 AM
http://features.cgsociety.org/gallerycrits/286906/286906_1193646208_medium.jpg (http://features.cgsociety.org/gallerycrits/286906/286906_1193646208_large.jpg)

Title: Coyote, Interstate Outlaws
Name: Kirill Kuzin
Country: Ukraine
Software: 3ds max, Photoshop, VRay

Hi all!
This is mid-poly model for game (the name and link to official site you can find on the image). This is an open-source project that aim to develop auto combat game.

Polycount: 22,026 tris.
Textures: sets of 512 for wheel (Color, Specular, Normal, Height) and 2k for another parts (Color, Specular, Opacity).
Creation time: 3 loooong month of free time.

Then I wanted to get good visualization. Just for fun. Background is 100% photo corrected to the scene color. Smoke and flame was done with Fume FX plug-in.

Hope you like my results.

P.S.: Sorry for my English

mrtprodz
10-29-2007, 08:57 AM
Hi, nice dynamic in your picture I like the way we feel the truck will jump,
nice modeling and texture job too! Is it a Interstate 76 sequel? (I believe
yes I'll check the link..)

Can you post other view of the model?

Nice work! :thumbsup:

raytracer2k7
10-29-2007, 10:58 AM
Very nice scene. Excellent for a game cover design.

hakanpersson
10-29-2007, 02:07 PM
Great image. It really delivers the feeling of speed and action. And I like the color scheme too

4*

Shimrodd
10-29-2007, 03:42 PM
nice dynamic in your picture I like the way we feel the truck will jump,

I agree with that ! :cool:

Tzrnutt
10-29-2007, 05:03 PM
I agree with that ! :cool:

...and I agree with that!

Bubbaloo
10-29-2007, 07:32 PM
I loved Interstate 76! That was back in 95 I believe... Cool render and good news about the game.

BookMansBlues
10-30-2007, 05:12 PM
LOL AWSOME!

I loved I-76 back in the day, and wished the sequel was even half as good.

I think it's sweet that you guys are building this as an actually playable game (I still have the origional game trailer floating around here somehwere :) ).

good luck!

BrendanRogan
11-01-2007, 05:43 PM
So how did this take 3 months?

TAURUSX
11-02-2007, 05:44 AM
Thanks all for your comments. I'm glad you like this work.

Can you post other view of the model?
You can see another views in the WIP area in the game-art thread. But there are no other renders like this. Simply renders of different sides and mesh render.

So how did this take 3 months?
It takes me so long time because of it was free of work and other projects time ;)

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