aquastealth
10-26-2007, 12:40 PM
When modeling car optics do you have to make the glass thick or is it
enough to just have one sided polys that is seen from the outside?
Is this depending on application/renderer or is there any general rule?
Ive started modeling this headlight and as it is now I've thickened the glas pieces
(as seen in the two top pictures), is that good or bad?
I will then use a bump to mimic the glas structure stripes.
http://img527.imageshack.us/img527/7106/headlightsor7.jpg
Please leave some C&C!
enough to just have one sided polys that is seen from the outside?
Is this depending on application/renderer or is there any general rule?
Ive started modeling this headlight and as it is now I've thickened the glas pieces
(as seen in the two top pictures), is that good or bad?
I will then use a bump to mimic the glas structure stripes.
http://img527.imageshack.us/img527/7106/headlightsor7.jpg
Please leave some C&C!
