View Full Version : Blend Shape Problem!

10-25-2007, 11:47 PM
Hi. Im using maya 8.5. My problem is that im animating my rig. I get to the point where Im going to do the lip sync, and when I change or even start animating the face using the blend shapes I created the entire Model detaches from the rig and goes to the default pose, in the 0,0,0, space where I originally created my blend shapes. Very weird, and never encountered this before. I tried delete by type, non deformer history, but this didnt help. Please Help if anyone know how to fix this.

CGTalk Moderation
10-25-2007, 11:47 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.