Big Piece of Chunk

10-25-2007, 09:37 PM

hello

Im wondering how to make a poly ribbon follow a curve. and in the end the ribbon scales down to ofrm a logo...

the effect Im after is like the ipod comercial where light trails is folowing the hands of acters. there is a nice tutorial on how to do it in after fx but how would u make it in maya.

What hapens is that the poly has to be long enough to almost fit the entire curve and when it reaches the end of the curve the poly scales down to about 1/10 of its lengths...

What Iv tried is to put the pivot at the start of the poly ribbon and when it reaches the name of the logo I scale it so the end catches up with the start therofr making it smaller .

what then happens is that the poly ribbon gets out of order and doesnt follow the curve I intedet for it from the beginning..

help needed or is there anouther way for creating this...

Im wondering how to make a poly ribbon follow a curve. and in the end the ribbon scales down to ofrm a logo...

the effect Im after is like the ipod comercial where light trails is folowing the hands of acters. there is a nice tutorial on how to do it in after fx but how would u make it in maya.

What hapens is that the poly has to be long enough to almost fit the entire curve and when it reaches the end of the curve the poly scales down to about 1/10 of its lengths...

What Iv tried is to put the pivot at the start of the poly ribbon and when it reaches the name of the logo I scale it so the end catches up with the start therofr making it smaller .

what then happens is that the poly ribbon gets out of order and doesnt follow the curve I intedet for it from the beginning..

help needed or is there anouther way for creating this...