Lukashi
10-25-2007, 09:12 PM
Hey everyone,
I am trying to modify a scripted material plugin. It is an extension of the standard material. It has a slot for normal maps but when it delegates it uses
"delegate.bumpMap = given_map"
This of course makes the material render incorrectly because it renderes a normal map as a bump, is it possible to make the map automatically use a normal bump map?
Thanks,
I am trying to modify a scripted material plugin. It is an extension of the standard material. It has a slot for normal maps but when it delegates it uses
"delegate.bumpMap = given_map"
This of course makes the material render incorrectly because it renderes a normal map as a bump, is it possible to make the map automatically use a normal bump map?
Thanks,
