mixermanic
10-23-2007, 12:53 AM
Hi guys,
Can someone please explain the difference between a rig and a skeleton, and where the muscle systems are located?
My understanding is that the "skeleton" is simply the bone structure, and the "rig" defines constraints, FK/IK connections, animation controls, and everything else necessary.
Is that right? And if so, where do muscle systems come in? Are they part of the skeleton or the rig?
Does that therefore mean that different rigs can be applied to the same skeleton/muscle system?
Finally, is it the skeleton that is bound to the skin? In that case, would it not mean that all constraints etc should be part of the skeleton?
Many thanks!
Martin
Can someone please explain the difference between a rig and a skeleton, and where the muscle systems are located?
My understanding is that the "skeleton" is simply the bone structure, and the "rig" defines constraints, FK/IK connections, animation controls, and everything else necessary.
Is that right? And if so, where do muscle systems come in? Are they part of the skeleton or the rig?
Does that therefore mean that different rigs can be applied to the same skeleton/muscle system?
Finally, is it the skeleton that is bound to the skin? In that case, would it not mean that all constraints etc should be part of the skeleton?
Many thanks!
Martin
