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bouledpue
04-10-2003, 04:30 PM
Hello,

What is the best method to animate fingers?
Dummy, Ik, driven keys?

Slugger
04-12-2003, 02:49 PM
I think FK is the best for fingers, aswell as the arms on a whole, sometimes you would like to IK the hand to a fix object like a table or whatever in such a case just make use of IK/FK switching that is available in most 3D software packages, setdriven etc for fingers?, don't know havent used it, but in generall go with a as simple as possible rig, no need to make it overly complicated if there isnt a need for it,

cheers,

Rudity
04-12-2003, 09:42 PM
I use a combination of set driven keys and FK.

Mahlon
04-14-2003, 03:20 AM
same here, FK with added wiring and reactor controller (driven keys)

EDIT: Oh, I also use a lot of copy/paste poses, too.

Mahlon

bouledpue
04-16-2003, 01:10 PM
Ok, thanks you for your help

SHARPART
04-17-2003, 05:17 AM
Originally posted by Rudity
I use a combination of set driven keys and FK.

I think this method is very well,
then I meet a problem,
That when we want to catch a object,we should get the finger constrain with object ,then how can we keep the finger and object are position always right??

SHARPART
04-17-2003, 05:43 AM
For example:a man hold up a object,like this
Then I constrain the object with wrist .

SHARPART
04-17-2003, 05:46 AM
next

SHARPART
04-17-2003, 05:51 AM
then I get the finger FK
Then who know the better idea??

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