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chayanvinayak
10-20-2007, 09:03 PM
hi ,

How sphere radius and cylinder radius can be connected using mel so that if i increase the radius of sphere, radius of cylinder increases itself.


Thanks
Chayan

GiantG
10-20-2007, 11:32 PM
Hard Connection:

connectAttr polySphere1.radius polyCylinder1.radius;


If you want to time that connection you must use driven keys:

// Set your Start Values for both Objects
setDrivenKeyframe -currentDriver polySphere1.radius polyCylinder1.radius;
// Set your End Values for both Objects
setDrivenKeyframe -currentDriver polySphere1.radius polyCylinder1.radius;


Cheerz...

TheNeverman
10-20-2007, 11:52 PM
couldn't you link them in the connection editor?

GiantG
10-20-2007, 11:55 PM
He wanted to do it in MEL he said....
Of course you can do it in the Connection Editor or in the HyperShade.

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10-20-2007, 11:55 PM
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