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View Full Version : Script daylight sunlight skylight mental ray were?


cesarnavega
10-17-2007, 05:15 PM
Hello, thousand excuses for my Englishman(English), I am Latin, of Bolivia.

My consultation is the following one, a time ago I found a thread in which they spoke about a scrip for the Menta Ray, to correct the colors that were generating the skylight or the daylight system.

The properness of the color was to eliminate the desaturación and the grey that dominates in the lighting with the system of light dyalight, giving like proved a few whites(targets) purer and intense, very similar to the Vray, that from my point of view, the Mental Ray always him(her) dá a touch of grey to the shades of the scenes and to the scene in general.

I am sorry not to be able to explain very much well, my Englishman(English) is very bad(wrong), alone I speak Spanish, thank you very much.

cesarnavega
10-18-2007, 07:37 PM
Los am very sorry, apologize, my ignorance did commit very serious mistake, now I know well what I am looking for.

It is the Shader mi_exposure_simple for mental ray in 3d max9, I looked everywhere and I can not find it, just find tutorials explaining their use.

Thank you.

cesarnavega
10-19-2007, 05:15 PM
Sorryyyyy

Reading more about (my English is very bad speaking and reading) is that what is the shader mia_exposure looking for the mental ray of the max9.

To correct cache exposure render.

A thousand apologies to all for post so bad.

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