View Full Version : how do i handle the streches in the texture created by the mesh smooth
monkyboy 10-17-2007, 12:38 PM how do i handle the streches in the texture created by the mesh smooth?
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Marcel
10-17-2007, 02:38 PM
The stretching by the meshsmooth shouldn't be too extreme. You can always add more edges in the base mesh so the stretching is less. Or you could compensate the stretching in the UV mapping of the base mesh.
Show us a screenshot, we'll be better able to help.
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