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-mindcache-
10-16-2007, 11:19 AM
Are there any plugins out there available that're up to date that support the rendering in viewport of real time shaders in Nvidia CG or any other HLSL supporting at least shader model 3.0? Does not have to be DirectX dependant as there is shader model 3-4 support via OpenGL.

Kind Regards

-mindcache-
10-17-2007, 01:16 PM
Going to bump myself up once here.

Byla
10-17-2007, 01:31 PM
as far as I know, nope.

-mindcache-
10-17-2007, 01:43 PM
I did find C4DFX for using Nvidia CG Shaders inside of Cinema4D however this appears to been originally made for 8/8.5 is there anyone out there that has this working with v10/10.5 and is it rendering out Model-3 shaders fine? http://www.l7h.cn/cgi-bin/index.php?a=3

Per-Anders
10-18-2007, 05:57 PM
Enhanced OGL gives you the option to use either CG or HLSL (under the viewport preferences and global preferences), however I do not know if it's the shader model 3 or not, access to write such shaders in C++ is handled through the SDK however I believe that it's currently undocumented so you will need to ask the relevant questions on the plugin-cafe support forums.

-mindcache-
10-19-2007, 02:14 PM
Enhanced OGL gives you the option to use either CG or HLSL (under the viewport preferences and global preferences), however I do not know if it's the shader model 3 or not, access to write such shaders in C++ is handled through the SDK however I believe that it's currently undocumented so you will need to ask the relevant questions on the plugin-cafe support forums.

:thumbsup:Thanks for the heads up I'll look into that.

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10-19-2007, 02:14 PM
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