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View Full Version : custom chopper, bradley harris (3D)


krygon
10-15-2007, 08:19 PM
http://features.cgsociety.org/gallerycrits/298697/298697_1192479571_medium.jpg (http://features.cgsociety.org/gallerycrits/298697/298697_1192479571_large.jpg)

Title: custom chopper
Name: bradley harris
Country: United Kingdom
Software: 3ds max, mental ray, Photoshop, ZBrush

hi this is my first post on cg society. a few mouths ago i went to the states and was inspired by all the many cool bikes and custom choppers i saw. this is the first model in my new showreel which im still rendering. the bike was modeled in 3d s max and rendered in mantal ray and the biker and his clothes done in zbrush and all textures done in photoshop. would love to know what you think ?

dchsknight
10-16-2007, 07:03 AM
I like your bike i remember my first, bike i did in 3d, ( shudders) I would only suggest that the flames on the bike be more bold, maybe. they seem a little bland. to me. that is just my opinion though.

Bonemind
10-17-2007, 12:52 AM
I think it's losing it's boldness because of the lighting, the image seems a bit washed out.
There isn't much contrast between shadows and highlights.
I'm not sure what you're using to light it, but if it is an ambient light, try to use the other types in maybe a 3-point setup.

xindgi
10-17-2007, 08:22 AM
character is fine more than bike

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10-17-2007, 08:22 AM
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