TapioKa
04-09-2003, 07:30 PM
Hello everybody,
Has anyone worked with the UVW Xform in 4.2?
I animated the V offset feature on a lofted pipe to simulate a flow
of energy.
When I play in a shaded viewport, it works just fine. But when I render it, there is no movement. Normally, I would just animate a UVW modifier through a translation, but my lofted pipe goes off in different directions in xyz.
Can a UVW coordinate be animated on a polygonal object? I'm pretty sure it can, unless there is something I'm not understanding about this? Perhaps it's a bug or I'm doing something wrong?
Has anyone worked with the UVW Xform in 4.2?
I animated the V offset feature on a lofted pipe to simulate a flow
of energy.
When I play in a shaded viewport, it works just fine. But when I render it, there is no movement. Normally, I would just animate a UVW modifier through a translation, but my lofted pipe goes off in different directions in xyz.
Can a UVW coordinate be animated on a polygonal object? I'm pretty sure it can, unless there is something I'm not understanding about this? Perhaps it's a bug or I'm doing something wrong?
