Snakeman
10-11-2007, 11:40 PM
Hello everyone! i wish everyone the best luck with their projects.
Now as for my question, i'm sure someone has coverd this but i scoured the forums and couldnt find any help on it....the displacement works sort of fine...besides the fact that i put a scar on the left side of my guy and when i bring it into maya the scar is on the right side...i checked the uvs and they arent backwards or anything i.e ( i clicked the left polygon and it appears on the left shoulder like it should) however when i make my displacement map...it appears on the opposite side...whats up with that? anyone else had this problem? oka that was just my secondary problem...my main question is this: i fiddled with the alpha gain and offset but i still get artifacts in every render i have with mental ray and my displacements...like a subtle wavyness i have included a picture of what i mean. (the giant hole in his chest is supposed to be there...the one on the right, i actually sculpted it on the left in zbrush but turns out on the right in maya...as for the dimples that looks like a rough texture...those are the artifacts i speak of) please help me if you can...thank you
Now as for my question, i'm sure someone has coverd this but i scoured the forums and couldnt find any help on it....the displacement works sort of fine...besides the fact that i put a scar on the left side of my guy and when i bring it into maya the scar is on the right side...i checked the uvs and they arent backwards or anything i.e ( i clicked the left polygon and it appears on the left shoulder like it should) however when i make my displacement map...it appears on the opposite side...whats up with that? anyone else had this problem? oka that was just my secondary problem...my main question is this: i fiddled with the alpha gain and offset but i still get artifacts in every render i have with mental ray and my displacements...like a subtle wavyness i have included a picture of what i mean. (the giant hole in his chest is supposed to be there...the one on the right, i actually sculpted it on the left in zbrush but turns out on the right in maya...as for the dimples that looks like a rough texture...those are the artifacts i speak of) please help me if you can...thank you
