Andre Jackson
04-09-2003, 03:21 AM
Well, I originally posted this on the apt604 forums, but they don't seem very talkative.
I didn't introduce myself in my first post, so I figured I would now. Don't mind the angsty screen name, I just keep it because I've been using it for so long. You can call me WAM instead.
Anyway, this is my first attempt at digital painting with painter 7, I used the round camelhair brush with arn's settings almost exclusivly (thanks [FC]). So far though, it's not turning out much like I want. I was going for a likeness of japanese actor takeshi kaneshiro, but it's not going very well, I think if I told you it was him you might be able to tell, but otherwise it doesn't seem to be working (I did exxagerate the nose intentionaly btw, that's part of my drawing style). Btw, I will be adding in Jean Reno and a background of sorts later.
Right now I'm having a very hard time with two things.
1. defining shapes well without conspicious solid-black outlines. I feel they take away from the work. I may try to paint over them with a bigger brush with a darker color of the shape it's meant to define to try and get away from the look later. As you can see, right now they are only temporary and I haven't outlined the shapes that I felt were defined by themselves as it was. I also haven't bothered making sure the paint stayed inside the lines at all times since I may do away with them. If you know of any styles that might fit the piece I'd appreciate it if you could show me some examples.
2. I'm having a lot of trouble with the textures. The hair and the silk cords holding his armor together don't look right to me. Neither do his eyebrows. I'm looking for suggestions on different ways to paint them (brushes, methods, etc) to bring out the texture in them without losing the painted feel. Also, I haven't even started to paint his chainmail yet. The character wears a shirt of chainmail and I simply couldn't find an approach to it that seemed to work. Painting the links individualy didn't seem to look natural when I tried, and it was fair too time consuming. I'm looking for suggestions and techniques on that if you have any.
If you have any other critiques please feel free to share them as well.
Here is the painting in progress:
http://www.geocities.com/wereallmad/samanosuke.txt
And a reference of Takeshi Kaneshiro:
http://www.geocities.com/wereallmad/reference2.txt
And a reference of the pose I'm trying to capture:
http://www.geocities.com/wereallmad/reference1.txt
You can download the movie from:
http://www.oni-musha.com/
Click on Onimusha 3, then go to the movies section (the japanese site has an extra movie but it's mainly just the cg sequence from the one on hte english site, richer color though)
Anyway, thanks in advance. And forgive me for not proofreading, it's late.
I didn't introduce myself in my first post, so I figured I would now. Don't mind the angsty screen name, I just keep it because I've been using it for so long. You can call me WAM instead.
Anyway, this is my first attempt at digital painting with painter 7, I used the round camelhair brush with arn's settings almost exclusivly (thanks [FC]). So far though, it's not turning out much like I want. I was going for a likeness of japanese actor takeshi kaneshiro, but it's not going very well, I think if I told you it was him you might be able to tell, but otherwise it doesn't seem to be working (I did exxagerate the nose intentionaly btw, that's part of my drawing style). Btw, I will be adding in Jean Reno and a background of sorts later.
Right now I'm having a very hard time with two things.
1. defining shapes well without conspicious solid-black outlines. I feel they take away from the work. I may try to paint over them with a bigger brush with a darker color of the shape it's meant to define to try and get away from the look later. As you can see, right now they are only temporary and I haven't outlined the shapes that I felt were defined by themselves as it was. I also haven't bothered making sure the paint stayed inside the lines at all times since I may do away with them. If you know of any styles that might fit the piece I'd appreciate it if you could show me some examples.
2. I'm having a lot of trouble with the textures. The hair and the silk cords holding his armor together don't look right to me. Neither do his eyebrows. I'm looking for suggestions on different ways to paint them (brushes, methods, etc) to bring out the texture in them without losing the painted feel. Also, I haven't even started to paint his chainmail yet. The character wears a shirt of chainmail and I simply couldn't find an approach to it that seemed to work. Painting the links individualy didn't seem to look natural when I tried, and it was fair too time consuming. I'm looking for suggestions and techniques on that if you have any.
If you have any other critiques please feel free to share them as well.
Here is the painting in progress:
http://www.geocities.com/wereallmad/samanosuke.txt
And a reference of Takeshi Kaneshiro:
http://www.geocities.com/wereallmad/reference2.txt
And a reference of the pose I'm trying to capture:
http://www.geocities.com/wereallmad/reference1.txt
You can download the movie from:
http://www.oni-musha.com/
Click on Onimusha 3, then go to the movies section (the japanese site has an extra movie but it's mainly just the cg sequence from the one on hte english site, richer color though)
Anyway, thanks in advance. And forgive me for not proofreading, it's late.
