View Full Version : Under the skin
10-10-2007, 07:48 PM
Hey, im not sure if this is the right place to post this but I was wondering how i would go about making it look as if something is crawling under someones skin like the Scarabs in the Mummy movies. I am using Adobe After Effects CS3, so any tips/tutorials would be great. I also have 3d studio max if that is needed too. Thanks in advance.
10-12-2007, 01:54 PM
If you are going for an exact match to what the movie had - I would use 3D max, you could have a World Space Modifier (Surface Deformation) affect a mesh with whatever object you wanted to move under the flesh - also the lighting and materials in max would make it easier to replicate a real life scenario.
If you are looking for a quick and dirty way - using the displacement effect and fractal noise might work. Although I would experiment with several effects to get it right. I can't think of any tutorials in regard to this off the bat - but I will look around and post the links here if I find some.
10-12-2007, 03:18 PM
Thank you for your reply. I asked my teacher and he said to use a 3d program also. Im not sure how I would go about using the 3d program to do so. Would I have to rebuild my arm in a 3d program and then apply the deformations once I have it textured and everything? Or just make the lump in a 3d program and move that around on the screen with after effects?
10-12-2007, 03:45 PM
Would I have to rebuild my arm in a 3d program and then apply the deformations once I have it textured and everything?
Have aread in the tutorial stickies in the (organic)modeling, texturing and animation subforums, you will find tons of imformations there.
If you are completely new to this you will have a few weeks or even months of work in front of you.
You might get away with some small scale animation, cheating and hiding using motion blur and whatnot. This task however isn't done in a day nor explained in one or two(or 100 or 200 for that matter) sentences.
10-12-2007, 03:45 PM
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