View Full Version : mia_material no alpha
clojster 10-09-2007, 01:24 PM Hi. I've got some mia_materials in my scene applied to objects and some of the objects has blinn or phong shaders. Objects with mia_materials doesn't have matte alpha (ie it's black). Those mia_material shaders aren't transparent. Where could be the problem? Everything is left default including mental ray settings...
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Sorath
10-09-2007, 04:33 PM
check on "pass custom alpha channel"!
clojster
10-10-2007, 07:57 AM
check on "pass custom alpha channel"!
Thanks, that helped :thumbsup:
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10-10-2007, 07:57 AM
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