View Full Version : A bridge afar
Lordrych 04-08-2003, 07:54 PM Hey guys working on a scene for a movie short I am trying to do, considering I have no time it might take awhile Anway this is a cavern underneath a lake and this is the bridge you need to cross to get to the double doors across the way. More to come...............
http://www.angelfire.com/ex/liquiddigital/Cavescene.gif
Rych
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CGmonkey
04-08-2003, 08:41 PM
I think you should define the walking path from the bridge a bit more and you should make the bridge a bit darker to fit the enviroment.. Or you could just fix that with the lighting!
Other than that, awesome! :D We want to follow your progress! :wip: Keep 'em coming! ;)
jdevin
04-08-2003, 08:53 PM
I found it sort of hard to seperate the diffrent elements from each other. Maybe some diffrent lighting like CGMonkey said would help. Try to accentuate the areas that are most important, for that is where the viewer's eye should go first. As it is the image is sort of confusing. But I like the concept and cant wait to see where this is going. :thumbsup:
Lordrych
04-10-2003, 04:00 AM
Ok here is a begginings to the door that is in the cave that the
bridge leads too, do you guys no how to add dust to it? make it look dirty and kinda unused i have never really tried that before?
http://www.angelfire.com/ex/liquiddigital/Cavescene2.gif
Rych
Lordrych
04-10-2003, 08:45 PM
No comments on the door? none at all:scream: heheh well i guess patience is the key.
Rych
Lordrych
04-15-2003, 01:19 AM
OK guys i did a total revamp on this map well as far as the textures go. Tell me what you think now
http://www.angelfire.com/ex/liquiddigital/Cavescenenew.gif
http://www.angelfire.com/ex/liquiddigital/bridge.gif
Rych
mattie
04-15-2003, 01:39 AM
yes, now the bridge looks alot better i must say, and the wall textures too.
but the door looks to clean, it needs a little bit of dust or something. sorry i cant help u with that though, ive just tried it out myself and it didnt turn out that well..
well, good luck! :wavey:
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