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View Full Version : Exluna Entropy & SHAG:Hair ?


insanelight
04-10-2002, 12:57 PM
Anyone know if the new Exluna engine works fine with the SHAG:hair/fur plug-in?
I'm looking for a kick*ss GI render as Brazil RS but with the full support for this cool plug! ;)
I wait....

thanks

AJ
04-11-2002, 02:53 AM
Nope - it doesn't.

Unless you turn your hair into geometry. From what I gather, Vray is the only GI renderer that is tipped to be compatible with Shag Hair (Same authors) but I'm not even sure if the released version does this.

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