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Blackhorse
04-08-2003, 02:17 PM
hi,all.
here is the head rendered in maya, and composited in photoshop.

http://photos.gznet.com/photos/1025714/1025714-IRcflbr5v12wq25pH%21LeHiZAqnrH1K.jpg


here is the original rendering.

http://photos.gznet.com/photos/1025714/1025714-Bco2cMk3Z7L3ZJHj43%217lVM8M6jlMQ.jpg

WiltedEnds
04-08-2003, 02:28 PM
lookin good man...i think the nostrils might need to come out a bit though...

Blackhorse
04-08-2003, 02:37 PM
yes,I think so.
but I have a question: how the flow of the line of the bottom of the nose could be fine? I mean I want to make a little bump of the edge of the nose bottom.

WiltedEnds
04-08-2003, 03:09 PM
split them polys and move verts! that's pretty much all i do...split and extrude and vert manipulation:buttrock:

balder
04-08-2003, 03:38 PM
Great stuff. Dare to post a wireframe ;-)?

keep it up

Blackhorse
04-09-2003, 02:19 AM
here is wireframe.


http://photos.gznet.com/photos/1025714/1025714-7SMCknj5Jok2j4tJka1VLh55Rrsd3p.jpg

Blackhorse
04-09-2003, 01:04 PM
here is the new version

http://photos.gznet.com/photos/1025714/1025714-%24lZZZPCiKw.jpg

bostondv
04-09-2003, 05:07 PM
awesome model!

in your last render the upper lip and corner of the mouth looks a little off, but in your other renders it looks great!

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