View Full Version : Environment/Object: Mecha Spiders
TheRow 04-08-2003, 12:30 PM Ok.. error error... lets see if it works this time....
A little image info..
Took about 4-5 days to make and about 3-5 hours a day..
Made it with 3d Max and then I used photoshop to make the motion blur thingi..
First serious image that ain't a tutorial, that I that I have finished.
I like to have comments on what could make the image better.. also what is that dot over the "i" that I have missed.
or just what u think about it...
PS. My spelling sucks.. so no comments on that plz... Thanks. DS.
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WiltedEnds
04-08-2003, 02:15 PM
i like the models my only crit is that the shadows on the ground need to intensify maybe just a TAD...good job hough :buttrock:
TheRow
04-08-2003, 03:08 PM
WOW a reply thx.. will look into that..!
18th_Devil
04-08-2003, 06:25 PM
nice very minority report like :applause:
do u have a wireframe or more close up shots...i think the texture may just need a bit more wear and tear on them to give it a nice aged look...but if its the right out of the factory style u want its very nice :)
warhead
04-08-2003, 06:44 PM
The spiders look like as they are flying
Prototype3X
04-08-2003, 07:28 PM
I like it! Keep up the good work!
TheRow
04-09-2003, 07:44 AM
Tnx for all the c&c and such...
Ok have took and diged into the very core of 3d max.. but I can't find a way to make darkershadows without making the light way to strong... anyone that knows how to make that effect in 3d max or do I have to make it darker in photoshop?
18th_Devil said something about a wireframe/close up.. I have attached that to this post... and about the wear and tear... mmm good point but I want them to look "clean" and "fresh", think the words are "well kept"
and about the flying part.. some arms even go a bit through the floor, not much but a litle... so I don't know how to fix that.. any ideés?
well back to work... :wip:
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