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View Full Version : Noob Shader quest


Aikiman
10-05-2007, 12:48 AM
I've UV mapped a bunch of jet fighter missiles by combining the poly objects and using one UV map to do the lot. Now I want to animate some of the missiles so I have to separate some of the objects from the combine however now I lose the UV mapping. Do I have to actually map each missile separately or is the a work around?

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10-05-2007, 12:48 AM
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