Bliz
10-04-2007, 04:49 PM
Hi,
I'm rendering out 2D game sprites. If I use Maya Software renderer I can make the render antialias internally within the sprite but not to the [flat colour] background.
I do this by going into Render Globals > Maya Software > Render Options > Color/Compositing and turning 'Premultiply' off.
I can't find any way of doing this in MentalRay. Does anybody know how to do this?
I'm rendering out 2D game sprites. If I use Maya Software renderer I can make the render antialias internally within the sprite but not to the [flat colour] background.
I do this by going into Render Globals > Maya Software > Render Options > Color/Compositing and turning 'Premultiply' off.
I can't find any way of doing this in MentalRay. Does anybody know how to do this?
