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View Full Version : Extrude Nurbs on Spline - How to close the holes


craftmatick
10-04-2007, 01:40 PM
I opened an illustrator path in C4D, and added an extrude nurbs to the spline. Now I have a "cookie cutter" type of object. How do I close the open holes to add sides to the object?
I've attached an image of what I have.

Thanks for the help!


http://www.craftspace.net/blogimages/blade.jpg

abdelouahabb
10-04-2007, 01:50 PM
hi
have you cheked "caps" option?

warrens0221
10-04-2007, 01:58 PM
In the attributes manager, just select "caps", and edit to your liking.

craftmatick
10-04-2007, 02:24 PM
I have caps selected for start and end, but they don't show up.
Here's a link to the file:

blade1.c4d (http://www.craftspace.net/blogimages/blade1.c4d)

Thanks!

moka.studio
10-04-2007, 02:50 PM
the spline is probably not closed correctly.
Make sure you have 'close spline ' turned on in the object's attributes.

There is probably an overlapping point somewhere, make sure the last and first point dont't overlap.

rui_mac
10-04-2007, 02:57 PM
You spline is not a continuous spline. It is composed of several individual segments.
Check out your Illustrator import preferences and make sure Connect Splines is turned on.
Closing your spline will not help out as it will try to close each individual segment.

Rui Batista

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