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Memodin
10-03-2007, 08:24 AM
Hi.
What's your fake gi solution in xsi?

Thanks.

XThejon
10-03-2007, 02:06 PM
Is "Final Gathering" what you are looking for?

Memodin
10-03-2007, 05:12 PM
Yes, final gathering is good.
But i need a faster solution.
When i work at lightwave, there was a script, it generates a lot of spotlights and that was good for me. But if i can't find a faster solution, i will do it with final gathering.
Thanks.

GeneralLethal
10-03-2007, 06:04 PM
I'm not sure if it's the same as your lightwave tool, but you can generate a lightrig from an image (which can be HDR or not). Get/Primitive/Light/Light Rig from Image. It will create a bunch of infinite lights.

zen
10-04-2007, 07:54 PM
Memodin is talking about a Light Dome

Its very easy to make and relatively lighter on rendering.
Just make a poly half-sphere (dome). Not too heavy. Maybe 8-12 point around.
Constrain a Omni Directional light to each point. Select all these lights, and direction constrain them to the center of the dome. Also in all of them, turn on shadows and set to shadowmap, and make it so the shadows are very blurred.

Memodin
10-05-2007, 04:25 PM
Thanks Zen. But i did it with final gathering. It gave better quality.
Thanks everyone...

Kiebitz
10-06-2007, 05:48 PM
So after all you didnt use a GI fake but the real deal :D

AgustinLV
10-12-2007, 02:51 PM
There's another solution actually to fake GI. Is faster than real GI, although it doesn't make up for GI on a nice kick ass final render. Use an ambient occlusion shader as your primary illumination shader. You'll get an all white model with shades of grey on the occluded areas which show all the detail of your model.

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