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Gunilla
10-02-2007, 08:34 AM
I'm trying to figure out a good way of making cells divide on a surface for a visualisation of cancer growth. I want it to work like when the cell particle spawns a new one it pushes the existing cells aside. Would that be possible, if so, how?
I'm after the kind of effect shown in this clip http://www.bitspin.net/tmp/snutt.avi
but with a lot more cells involved.
Any suggestions appreciated, thanks.

PsychoSilence
10-02-2007, 05:34 PM
use a blobmesh compound object...

i used a noisy sphere as position object and shape instance. then i used a scale operator scaling particles up on particle age. thats the whole trick...

attachment is a max8 file. no plugins needed :)

kind regards,
anselm

Gunilla
10-03-2007, 07:48 AM
Thanks! This will hopefully get me started in the right direction.

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