vfx
04-07-2003, 09:45 AM
Hi, I posted this question in the max section, but got little help. I need to create a gooey material on a piece of mesh that streches as my high poly character opens his mouth. An example of is like in dinosaur when the egss crack open, and the goo strings from one bit of shell to another. I thought perhaps someone knows how to do this with procedurals? Any advice is very welcome. thanx. you can see an image of what i mean here.
http://www.cgtalk.com/attachment.php?s=&postid=506366
http://www.cgtalk.com/attachment.php?s=&postid=506366
