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damesqlo
04-07-2003, 02:06 AM
I saw this image from F.Cortina

http://www.digitalsculptor.net/mx/jueA_UVsets.jpg -164kb
http://www.digitalsculptor.net/mx/toriAHair.jpg -583kb

and i ask to myself,How can he make continuity textures?.
For example, the torso whit the neck and the arm, also the hands.. the top whit the bottom (overall in the fingers)
I want to make the textures only whit photoshop. Because i dont know use the Deep Paint very well..
Is possible make it only whit photoshop or i got to use Deep Paint to fix the seams???

I hope your answers .. iŽll be really glad... thanks..

Excusme my English

EricChadwick
04-07-2003, 03:06 PM
Good UVs are essential, no matter which painting method you use. Once the UVs are stretch-free (or as close as you can get), then you can use Photoshop alone if you have a lot of patience.

Deep Paint 3D helps me resolve seams much more quickly, especially with the Projection paint feature. There are other 3D paint apps out there, like ZBrush and BodyPaint.

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