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View Full Version : Why does Light Fog suck in MR? (and how do I fix it)


Trickz
09-25-2007, 10:00 AM
Basically that ;)

I have a scene with light shining through a grate. Looks great in Software render, but grainy and innacurate in MR. I know there's another way. Help me Obi Wan Kenobi, you're my only hope...

Is Mental Ray worth the trouble?

Ronald
09-25-2007, 07:40 PM
you can oversample the volumeshader. there should be a mental ray tab in the shader (cant check that right now).

hope that helped!

Ronny

Emil3d
09-25-2007, 08:38 PM
Yeah, as Ronald suggested that's mostl likely it. Check this thread for more details
http://forums.cgsociety.org/showthread.php?f=7&t=490703

Trickz
09-27-2007, 10:39 AM
You guys are great. Thanks for your help, learn something new every day ;)

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