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View Full Version : The Joker's Lair, Stephen Elphick (3D)


Serate
09-24-2007, 01:22 AM
http://features.cgsociety.org/gallerycrits/296329/296329_1190596958_medium.jpg (http://features.cgsociety.org/gallerycrits/296329/296329_1190596958_large.jpg)

Title: The Joker's Lair
Name: Stephen Elphick
Country: United Kingdom
Software: 3ds max

A character protrait of the joker. In this scene I was trying to capture various elements fromt the character of the joker and the batman franchise. I wanted to try and styalise the surroundings with art nouveau, harking back to more of a 1950's batman feel. I also wanted to try to contrast this with the gas bombs and steel shoulder rim to the suit, which are meant to be gritty and contemporary yet still retain the colourful batman villain aesthetic.

The face was desgned to be completely exhagerrated from the offset and was based around comic book representations where the muscles in the face have been pulled and contorted to excesive lengths by his permanent maniacal grin.

I would especially love criti on the rendering and post production side of things because I am fairly new to high end rendering.

Thanks

Serate
09-24-2007, 02:08 PM
Just wanted to say I'm fairly new to this forum and high end rendering and just wanted some advice etc. CGtalk looked like the best place to go for this, the quality of work here has always impressed me so much.

Sorry for the typos in the original post, I posted this quite late at night and was beginning to flag.

TheMansfield
09-24-2007, 08:36 PM
Just wanted to say I'm fairly new to this forum and high end rendering and just wanted some advice etc. CGtalk looked like the best place to go for this, the quality of work here has always impressed me so much.

Sorry for the typos in the original post, I posted this quite late at night and was beginning to flag.

wow thats amazing keep up the good work!

DMNY
09-27-2007, 02:46 AM
Serate, this seems to be a work to show the amazing possibilities in rendering a subject. Kudos on that. As far as the image composition side, I feel it to be way too proper and clean for someone like The Joker. I would have chosen something with more shadow plays to bring out the sinister side of your subject matter...I'd think it would bring a completely different atmosphere that would add enormously to your rendering and texture work. What do you think?

Serate
09-27-2007, 02:41 PM
Hi DMNY

Thanks for your advice, its this sort of stuff i need to hear. Looking in hindsight I think I fell into the trap of lighting it to try and show all the detail i've put in and not for the sake of composition.

Do you think it would be an improvement if I removed the background lamp and a lot of the ambient light from the hdri and just had one lamp so the face is only being lit from one side and hence producing more shadows?

I also put a mask on the image in photoshop to make the area around the face brighter than the background to draw more attention to it and away from the lamps, do you think this could have been a mistake?

DMNY
09-29-2007, 03:21 AM
I would think it could be worth a try. Just post the new image when you have time to make it.

Your idea sounds great, it would be as if the bust pose as The Joker himself. Imagine the sinister sculpture staring back at whoever would make the attempt to break into his lair.

I think it is as important to bring out the right atmosphere and composition as the technical side in a work. After all, you are trying to convey a feel.

My poor 2 cents...

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