09-23-2007, 11:53 PM
I have a bee flying around and I want to use MR motion blur on it and its shadow. I'm using a "Use Background" shader on the objects in the scene that are receiving the shadow. It's working fine, but I notice that MR is calculating motion blur on the objects that are using the "Use Background" shader. Is there a way to ignore motion blur on these objects? I tried turning it off in the Attribute Spread Sheet but that did nothing.