View Full Version : Scene: Starport
dandavis 04-05-2003, 09:56 PM I've created a scene for my recently modeled robots. Sorry, but 10K just isn't enough for me to post it here.
It can be viewed here:
http://www.renderosity.com/viewed.ez?galleryid=372423&Start=1&Sectionid=19&filter_genre_id=0&WhatsNew=Yes
Note: You must be a member of Renderosity to view.
C/C most welcome.
Thanks for looking -- dano
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dandavis
04-05-2003, 11:20 PM
http://www.renderosity.com/photos/GAL_200304/GalleryImage372423.jpg
Ok. I think I got this figured out. Thanks!
dano
ALZHEM
04-05-2003, 11:51 PM
Hi Dandavis
I've been seeing the image and I'd want to tell something (please, don't kill me ;-))
1.- The light is very hard and dark. The raytraced shadows are well more or less, but I think that a GI real or simulated could improve the scene. This could add "life" to the shadows, because now they are too flat. Oh! And the light put it up to a 150%
2.- The robot's pose is very forced and not natural. Try changing this, rotating the feet out, and rotating the hip a little. The head is forced too
3.- the little robots are strange. They seems like floating. Change its position and rotate them. Now they are too symmetrical
4.- (the last) The colors are well, but the metal is not well achieve. Try with a highest specular percentage and more reflection
Try to correct this things and the image will be amazing
dandavis
04-05-2003, 11:55 PM
Cool, thanks ALZHEM, don't worry, I won't kill you. ;) That's why I post here. To get some input on how to improve my renders. Thanks again!
ALZHEM
04-06-2003, 12:09 AM
All here are for helping between us
I'll hope someday you'll criticize me :-)
dandavis
04-06-2003, 07:05 AM
Thanks. I've updated the Leggybot a bit. Here's a shot.
http://www.renderosity.com/photos/GAL_200304/GalleryImage372657.jpg
ALZHEM
04-06-2003, 11:51 AM
Great job :-)
The close image of the leggybot is very good. I like the shine very much
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