View Full Version : Muscle Guy, Marcelo Souza (3D)
msouza 09-22-2007, 01:09 AM http://features.cgsociety.org/gallerycrits/158/158_1190423340_medium.jpg (http://features.cgsociety.org/gallerycrits/158/158_1190423340_large.jpg)
Title: Muscle Guy
Name: Marcelo Souza
Country: Brazil
Software: 3ds max, VRay
First time testing Vray. This was produced by me at TwiinStudio (Where i was working), for a japanese website.
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pedroconti
09-22-2007, 06:41 PM
hehehehe
I really like it! very funny anatomy!
5 stars!
nellement
09-22-2007, 06:46 PM
Cool image,what shader that is ,how did u make it it looks like wax or plastic I dont know but i like it
backstreet-boys
09-23-2007, 02:07 AM
hahahah i like it too
but i think there is something wrong in the anatomy a little bit
msouza
09-23-2007, 03:07 AM
lol.
Thanks for all the replies. There's a lot of "wrong anatomy" there, and this is cool ! :) Reality is so boring some times. ;)
About the shader. I did a SSS using Vray Wrap Material, i don't know how to use it right, but SSS on Vray don't have any specular atributes, and i want to have a "oil skin", like theses Muscle Guys apear on Mister Universe Contests... :)
So, i've found that Wrap Material on Vray, and then i put a SSS material there, and a Ordinary Vray Material over it. And it work (in some way). :)
There's some Skin Bugs on his arms, but this was used for an animated icon, and i have to model a lot of then, so, was not worry with little bugs until see then on the little icons. :)
The muscle and forms has "sharp" edges because it's part of his cartoon style. :)
I will animate this guy for my reel. :) I like his look. lol (i am not saying he's a good looking guy. I am married, please. lol)
MaskTX
09-23-2007, 08:05 AM
Cool work! Maybe you should make him more detailed?
thenaerd
09-26-2007, 05:00 PM
This render is really fresh. A good break from realism!
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