neonghost
04-05-2003, 04:24 PM
Hi,
Is there a way to have the glow from an object behind another object with an alpha map show through?
For instance; I'm currently trying to setup a scene with a cloud dome around a city, with the moon (with a nice halo-like glow) shining over... However, the glow post effect doesn't seem to take into account the transparency (via alpha) of an obscuring object. Does XL 8 correct this, or are there any workarounds?
thanks!
neonghost
Is there a way to have the glow from an object behind another object with an alpha map show through?
For instance; I'm currently trying to setup a scene with a cloud dome around a city, with the moon (with a nice halo-like glow) shining over... However, the glow post effect doesn't seem to take into account the transparency (via alpha) of an obscuring object. Does XL 8 correct this, or are there any workarounds?
thanks!
neonghost
