wizlon
09-21-2007, 09:07 AM
I'am trying to achieve realistic light glow in raytraced reflections by using mib_volume or parti_volume as in these pics from Rendering with mental ray by Thomas Driemeyer.
I'am using a visible Area Light (sphere) and want a small glow around the visible edge to soften it slightly.
Can anyone help?
I'am using a visible Area Light (sphere) and want a small glow around the visible edge to soften it slightly.
Can anyone help?
