gringer
09-21-2007, 02:57 AM
Hello,
I have a quick question about normal maps.
Say, for example, I create a model of "Jack Sparrow". I then export this model and open it in zbrush, sub-divide it multiple times, then do some sculpting.
From this point onward, creating normal maps and using them on the lower poly version of the character, will give it the appearance of being much higher poly?
Thanks.
I have a quick question about normal maps.
Say, for example, I create a model of "Jack Sparrow". I then export this model and open it in zbrush, sub-divide it multiple times, then do some sculpting.
From this point onward, creating normal maps and using them on the lower poly version of the character, will give it the appearance of being much higher poly?
Thanks.
