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View Full Version : Teaking the graph editor for a walkcycle


bobydazzlaa
09-18-2007, 01:41 PM
Hello people!

I have blocked out a walk cycle in maya, but I'm having problems with the characters feet

in the Translate - Z

and the characters Hip-Control also in the Translate -Z

I have the character on frame 1 and frame 13 in the correct postions, but on frame 25 the top half of the character can be to far forward, or the legs are to far ahead of its body.

When i correct the end frame, i then get the same problem on frames 1 and 13.

Does this sound like common problem? Should i only be tweaking one or the other?

Hope this makes sense. Thanks in advance for any tips!

thedaemon
09-19-2007, 03:32 AM
Can you post a video showing what you are talking about?

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09-19-2007, 03:32 AM
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