FY
09-14-2007, 08:51 AM
Is there a method to trace the reflection path from the camera to a given area of a mesh which bounces off and indicates the bouncing direction? Therewith I could position objects that would be visible in this area.

View Full Version : Trace Reflection Path in Viewport
|
FY 09-14-2007, 08:51 AM Is there a method to trace the reflection path from the camera to a given area of a mesh which bounces off and indicates the bouncing direction? Therewith I could position objects that would be visible in this area. |