B-W-Design
09-14-2007, 09:22 AM
Some Times ago i created a simple Halogen-Spot.
I did not wanted to bool hundrets of holes in the ceiling or model a reflector.
So, just place the Map in the selfillumination-channel and ad some reflections to simulate the glas.
Thats it.
The map is a mix out of some shaders.
Janne
http://www.b-w-design.de/arena/halo.jpg
http://www.b-w-design.de/arena/halo1.jpg
http://www.b-w-design.de/arena/halomap.jpg
I did not wanted to bool hundrets of holes in the ceiling or model a reflector.
So, just place the Map in the selfillumination-channel and ad some reflections to simulate the glas.
Thats it.
The map is a mix out of some shaders.
Janne
http://www.b-w-design.de/arena/halo.jpg
http://www.b-w-design.de/arena/halo1.jpg
http://www.b-w-design.de/arena/halomap.jpg
