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entrancea
09-13-2007, 01:39 PM
Hey Guys,
While I was rigging it seems that I have encountered some problem.I followed the Packageman for the Spline SetupRig.But it seems that if I Globally Sclae the Main Controller the IK spline scales way more than the others.:eek:
Any idea guys?
Thanks a lot,
Subhankar

PS:-If you want to check the maya file,then please download it from the link below.:bounce:

http://download.yousendit.com/B3339C34461434F4 (http://download.yousendit.com/B3339C34461434F4)

ErikSvensson
09-14-2007, 11:01 PM
It only appears when you scale on one axis though. Same problem as when you constraint a scale constraint between two rows of joints between each other. scale in all 3 axises works, but not in one, then it messes up totally, probably due to the hiearchy of the bones / controllers that goes into each other. I tried to look some into the file, but im not 100% sure were all the connections goes. I'll just say beware the scale constrain as much as you can, and use P-parenting instead. :) Might give you some kind of hint of what to do :thumbsup:

Erik

entrancea
09-15-2007, 04:34 AM
Allright,
Thanks man!I'll check these out and see what I can do.

Cheers,
Subhankar

shinyprem
09-15-2007, 02:19 PM
Hi,

Pull out the IK Spline curve out from the Root joint, Its taking double transformation thts all.

Rgds,

entrancea
09-18-2007, 12:38 PM
Thanks a lot guys...Alls well now.....It worked out..:thumbsup:

Cheers,
Subhankar

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