View Full Version : md3 files and max 9
Dmaxer 09-13-2007, 09:41 AM could any one tell me if there is a plugin or script for max 9 that will import and export md3 files from quake 3 .
Thanks for reading
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antimatter289
09-18-2007, 05:55 PM
http://icculus.org/~phaethon/q3/md3import/md3import.html
import to blender, then export to OBJ or 3DS, or whatever you want.
Maybe someone could port the script to ms for direct use in Max.
martinez
09-18-2007, 06:29 PM
You can use NPherno's MD3 Compiler. You can export an ASE or 3DS from Max. Open and export it from the Compiler. It's not as nice as a direct exporter, but at least you can use any version of 3D Max.
http://www.quakeunity.com/file=481
Dmaxer
09-19-2007, 11:04 AM
yeah ok guys , Im looking out for the source code for an old version if I can find it I will recomplie it for max9 , but untill then I will use a NPcompiler. thanks :)
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