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View Full Version : Beveling it's working


dlindwall
04-09-2002, 03:17 PM
I can't figure out how to get edit polygons>beveling to work. A little back in my modeling I deleted some of the vertices and since then it either doesn't work or makes a mess of my work. Could it be that. Is there a way to delete that history? Cause under my INPUTS there is a bunch of information is that my problem right there?

Any advice before I lose my mind and start over?

Thanks again if you can help.

Darren

Azrael
04-09-2002, 06:27 PM
Select the whole object, Edit -> Delete by type -> History
Also, after, do a Modify -> Freeze Transformations

dlindwall
04-10-2002, 03:12 PM
Well I've been spending alot of time, when I have time, rebuilding this vehicle. I tried to bevel the edges of the polygon (using edit polygon>bevel) but it didn't represent in a way that I like so back to square one almost. Here's a shot of my new model partly done. I think it will look a little more realistic this way. What does everyone think?

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