mediumRare
09-13-2007, 02:22 AM
Hi, Im using the SSSkin Shader but cant get the geometries that have the shader applied to them to render out into the alpha channel.
Is ther something I have to set to get the render to recognize those geometries as opaque in the alpha channel?
Thanks
Is ther something I have to set to get the render to recognize those geometries as opaque in the alpha channel?
Thanks
