View Full Version : arwen LOTR body
first body model i have ever done, let me know whats wrong with the anatomical stuff, and what looks funky with the wrinkles, thanks
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TemperalVision
04-04-2003, 06:08 AM
Post more shots of it from differant angles. :)
The hands need some more work
btw.....seals don't suck:shame:
crazymopho
04-04-2003, 07:15 AM
Originally posted by TemperalVision
btw.....seals don't suck:shame: [/B]
Where in the world did that come from!??!?
Anyways.... great modeling... keep us posted :thumbsup:
crazymopho
04-04-2003, 07:22 AM
OH, and I love the modeling of the cloth.... will this be animated, and if so, how do you plan on animating the clothing?
M_Orlich
04-04-2003, 08:20 AM
up your render global settings to get a cleaner render for which we can view.
m
great work!!! i like the cloth. the forearm looks to thick and you have to work on the fingers!!
keep us up to date! :beer:
I recently worked on Lord of the Rings the Two towers for the PC {when Ea was hot on it} and was the senior dude. What I would say is the the forearms, the hands {she uses them alot when speaking and must be delicate in nature}, and the shoulders {for proper vertex weighting. I'm curious of the cloth will be hand animated with bones or by using cloth tech?
T.Jay
04-04-2003, 02:13 PM
The joint between the forearms and the hand is too abrupt. I think you need to pull the hand/wrist out from the arms a bit more.
thanks for that, ill be working on the wrist and forearm for the next couple days, in answer to how im gonna animate it, i have no idea, im at school at vfs and this is one of our assignments, and were not rigging it for another month or so, ill post it again. thanks
Nicool
04-05-2003, 05:43 PM
Right modelled :wip:
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